Max Takeshi
Great Teacher
Rolling along with Skyward Sword. I must admit I haven't really felt this iteration. I'm also not convinced on the dungeon design, all so far being 'A puzzle a room' affair, rather than 'Entire dungeon is one giant puzzle that ultimately slots together'. A Link to the Past is sorely missed
But now currently flying around the thunderhead trying to wallop some giant Wind Fish wannabe. Trying is the word.
If you've never played Sonic Colours, then please excuse the Planet Wisp level - it is a truly atrocious imagining of it. Completely screwed it up.
But now currently flying around the thunderhead trying to wallop some giant Wind Fish wannabe. Trying is the word.
MercenaryRaiden said:To give my new rig a decent test I thought I'd fire up Sonic Generations. I was going to wait till I had a wired 360 pad...but I got pretty impatient D:
I'm fairly surprised actually, this is rather good! So far the level designs seem pretty damn good and have a decent mix of variety in the way you can tackle them, the game itself looks gorgeous and the music has some wonderful remixes. The first 3 levels being Green Hill, Chemical Plant and Sky Sanctuary are spot on for me. I adored each and every one of them in their respective games - and it seems as though Sega have a sense of humour about the past games in these early cutscenes.
If you've never played Sonic Colours, then please excuse the Planet Wisp level - it is a truly atrocious imagining of it. Completely screwed it up.
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