Speed Grapher: 7/10
With a premise of a war photographer gaining the power to kill with a camera (because it's his hearts true desire) and using it to protect an innocent girl whose used in a cult-like ritual for the rich/depraved members of society, SG had a lot to offer. It even had an Aion-esque, white-haired manipulator as its villain.
Sadly, in the end SG only had a lot of good ideas, its poor endgame letting it down. It was great when the (for once!) adult lead took on psycho dentists and others but, once the story reached a point where explanations were needed, along with a strong finish, it failed. The budget had seemingly gone - lots of poor art appearing during the last stretch - and the villain just knowing Kagura was, conveniently, connected to some daft biological experiment made my eyes roll. Gonzo just didn't know how to end it, and they even threw in 'evil' Americans for the hell of it.
An enjoyable ride I'm glad to own but far from a classic. Gonzo share(d?) my taste for dark and gritty tales, and that's why I'll always look at their titles, but there always seems to be something holding the majority of their work back...
Ys: 6/10
- A plain, goody-goody hero, intent on going to a faraway land to save it from peril.
- A storm that wrecks a boat, washing away the lead.
- The lead is swept away to a beach of the place he was journeying to.
- Some kind people find and take the lead to safety.
- A prophecy of an hero, coming to the land from far away, is revealed to have been known around the land for a long time.
- The lead gets given a 'key item' that helps work around dead ends and defeat tough bosses.
- And, of course, there's a mysterious female (two, to be precise) with no memories and a mystical power.
...Yup, it's 100% RPG. A medieval, swords and sorcery setting, with lots of nasty monsters--the sort of fantasy fare I loved in days gone by.
I lost count of the amount of time 'evil' was said. "The evil army is invading!" "The power of evil will defeat good!" "WHY DID YOU TURN TO EVIL!?" - etc. The dialogue is real 'eye roll' material; the sort of stuff you can just tell was taken directly from an ancient, old school good vs. evil RPG. Nowadays gray is the new black, so it kind of stands out as 'off'...
It was decent, overall. The plot didn't have much depth, and certain parts didn't make a whole lot of sense, but it was a fun watch for a fan of the JRPG genre. It was also fairly interesting since only Ys VI got released outside of Japan; a game I remember fondly for its hard as nails boss battles which sometimes took a lot of time and boss routine practice to beat.
Also, the DVD menus are made of win: