Dai
Stand User
The Last of Us Part I
I've replayed the original about once per year since it came out a decade ago, so I was hesitant to pay full price for this remake. Fortunately, the Black Friday sales took the sting out of the price tag.
This is a meticulous recreation of one of the best games of all time, and the fact that it's every bit as good as the original is no small achievement. There's better facial animation in cutscenes that adds subtlety to a lot of the performances, not to mention that all cutscenes render in real-time now. It doesn't bring anything new to the table aside from the improved graphics though, so if you're already burnt out on the original then there's nothing new here. The gameplay tweaks are so tiny as to be barely noticeable. Reviews mentioned improved pathfinding for NPCs and improved enemy AI, but I saw little to no evidence of that.
The remake is a bit glitchier than I recall the original being. There's nothing major and there weren't any gameplay bugs, but the graphics had some weird pop-in problems in a few places and there was one moment where the game world vanished altogether (granted, that happened a bit off the beaten track). It was a polished experience aside from that though, especially by 2022 standards.
Overall, this felt almost exactly like playing the original. It just looks better.
I've replayed the original about once per year since it came out a decade ago, so I was hesitant to pay full price for this remake. Fortunately, the Black Friday sales took the sting out of the price tag.
This is a meticulous recreation of one of the best games of all time, and the fact that it's every bit as good as the original is no small achievement. There's better facial animation in cutscenes that adds subtlety to a lot of the performances, not to mention that all cutscenes render in real-time now. It doesn't bring anything new to the table aside from the improved graphics though, so if you're already burnt out on the original then there's nothing new here. The gameplay tweaks are so tiny as to be barely noticeable. Reviews mentioned improved pathfinding for NPCs and improved enemy AI, but I saw little to no evidence of that.
The remake is a bit glitchier than I recall the original being. There's nothing major and there weren't any gameplay bugs, but the graphics had some weird pop-in problems in a few places and there was one moment where the game world vanished altogether (granted, that happened a bit off the beaten track). It was a polished experience aside from that though, especially by 2022 standards.
Overall, this felt almost exactly like playing the original. It just looks better.
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