João Gomes
Thousand Master
Hard disagree on XVI looking rough around the edges - the only thing I want is to be able to choose how much info shows up on screen. I don't need numbers when the enemies have health bars above their heads nor do I need to know I dished out "eikonic punishment" lol
Most anticipated game in a while for me, good lord. The team has a hard-on for Matsuno and his body of work, Vagrant Story included - it'll be a thing to behold. Koji Fox on localization was expected but will elevate dialogue to another level, taking XIV and expansions into account.
The little music we've heard so far owns. My god, the hyyyyyype
Most anticipated game in a while for me, good lord. The team has a hard-on for Matsuno and his body of work, Vagrant Story included - it'll be a thing to behold. Koji Fox on localization was expected but will elevate dialogue to another level, taking XIV and expansions into account.
The little music we've heard so far owns. My god, the hyyyyyype