Another thing I was expecting to hear more about this year was the PlayStation Vita handheld. What’s going on with that product line?
Layden: I think there’s 100 games coming out this year across the Vita platform. I think it’s a great platform for independent developers. They’re seeing a lot of opportunity across that. And it’s certainly a very vital and vibrant platform in the crucial Japan and Asia markets. So, yeah, we’re still in the Vita business. We’re still using it to bring new experiences. I think the cost of entry for a developer is probably more friendly than doing a full-blown, triple-A PS4 title.
Are you happy with the sales performance of the Vita here in the US?
Yeah. In fact, we sold more than we had internally targeted last year. We saw some issues in the market last year with supply constraint, which was kind of a surprise. I still believe it’s the best hand held gaming experience as far as what it brings you from technology and screen resolution. PlayStation Now, our streaming gaming service, is supported by Vita, so that’s bringing new users. And the fact that Vita got to support remote play for PS4, that caused a huge spike in sales, which we’re still kind of chasing.