We had 'anime you gave up on' a while back, so here's the gaming version! Basically, which games did you find too dire, tedious or near-impossible to be worth completing (or even keeping)?
Last year, I had something of games clearout and finally got rid of a load of RPGs I knew I was never going to complete, including-
Vagrant Story: I never really bought into all the hype surrounding this title, maybe I just failed to grasp the game mechanics but personally I thought it was rather tedious, and after struggling my way to a boss battle where I was doing 0-2 damage per hit, I decided enough was enough.
Koudelka: Another tedious RPG; I got stuck on Disc 2 and couldn't be bothered to carry on.
Saga Frontier 2: Actually got quite far on this one, but the encounter rate was too high and area maps too convoluted for my liking.
Drakan: The Ancients' Gates: Fun at first, until I kept getting annihilated on the dragon-flying sections. And the fact that magic was next to useless and the game doesn't pause while you go to the menu for some much needed healing only made it all the worse.
Alundra 2: Possibly a candidate for most dire game ever, I could go into a big rant about how awful this game was. I persisted for 18 hours but after being stuck for 45 minutes on puzzle involving throwing a barrel onto a moving platform without falling into the lava below, finally gave up.
I've also ditched quite a few platformers, some of the newer Spyro and Crash games (loading times on Wrath of Cortex were awful) and various other games best forgotten.
Last year, I had something of games clearout and finally got rid of a load of RPGs I knew I was never going to complete, including-
Vagrant Story: I never really bought into all the hype surrounding this title, maybe I just failed to grasp the game mechanics but personally I thought it was rather tedious, and after struggling my way to a boss battle where I was doing 0-2 damage per hit, I decided enough was enough.
Koudelka: Another tedious RPG; I got stuck on Disc 2 and couldn't be bothered to carry on.
Saga Frontier 2: Actually got quite far on this one, but the encounter rate was too high and area maps too convoluted for my liking.
Drakan: The Ancients' Gates: Fun at first, until I kept getting annihilated on the dragon-flying sections. And the fact that magic was next to useless and the game doesn't pause while you go to the menu for some much needed healing only made it all the worse.
Alundra 2: Possibly a candidate for most dire game ever, I could go into a big rant about how awful this game was. I persisted for 18 hours but after being stuck for 45 minutes on puzzle involving throwing a barrel onto a moving platform without falling into the lava below, finally gave up.
I've also ditched quite a few platformers, some of the newer Spyro and Crash games (loading times on Wrath of Cortex were awful) and various other games best forgotten.