I’ve tried a few gacha games myself like HSR and FGO, and at first I just treated them like normal RPGs. The characters, story and overall presentation are great, so it’s easy to get into them. I didn’t really think too much about the systems behind it at the beginning. But after playing for a while I started noticing how everything revolves around pulls and RNG. So I got curious and read some casino and slot reviews on https://somagyarkaszino.com/ just to understand how those systems work, and honestly it made me look at gacha games a bit differently. The core idea feels very similar. You spend currency, press a button, get a random result, and sometimes you hit something rare. Most of the time you don’t. And when you do get something good, it feels great, which makes you want to try again. I also noticed that both systems push you to keep going. In gacha it’s things like limited banners and events, so you feel like you might miss out if you don’t pull now. That creates the same kind of loop where you keep thinking about doing just one more try. I’m not saying they are exactly the same, because there is still a full game around it, but after looking into it more, it started to feel a bit too close to slot-style mechanics for me. That’s probably why I slowly lost interest.
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