That-Bastard-Bad-Guy-Aion said:
Ryo Chan said:
i'd still take fifa 10 of FF XIII
Chrono Trigger offers very little apart from nostalgia. Oldies will love it, newer gamers probably won't. Everything has its times, and CT's ended the moment FFVII became the benchmark for every RPG that would follow.
What did FF7 provide? It provided the same, old elements as previous Final Fantasy, just in 3D. Final Fantasy VII was nothing more than a jump from 2D to 3D. But beyond that, I believe FFVI did everything better. VII has a Materia System, which I applaud them for, but that's about it.
Instead, Chrono Trigger is miles-advanced ahead of Final Fantasy VII. No Transition, No Random Battles [if you say FF is about random battles, I will kill you], Area-Affect Abilities. Sure, the abilities were limited, but at least all characters were unique in their own way. And that's what I loved about Chrono Trigger.
You said Oldies will love it? Haha, I can assure you, that the people I come across on the net, will find it easier playing Chrono Trigger. Why? Because it did many things right and not let up to be a grind-fest with random battles.
It's also very appealing in its quirky and wacky personality of each character.
CT features time travel but doesn't explore that aspect in-depth, instead opting to simply teleport the characters to prehistoric times and a machine-filled future. It was all very 'standard issue' and predictable.
The whole appeal of it was to travel back and forth. Sure, it was predictable, but Chrono Trigger doesn't hide to be cliche. Sure, a cliche middle-age, a cliche future filled with machinery. But it has its charm and it was still enjoyable.
The characters are the plain, one-dimensional types that gamers of today will see nothing special about.
Frog, Robo, Magus, Schala, The Zeal Family, Ozze, Flea, Slash, Dalton, Lucca...
I can go on. And I'll assure you, a lot of people will remember about Frog. About Schala. Even today, people want to see what happened to Schala. To say they are not memorable is such an ignorant statement.
And it's short; only lasting something like... 15-20 hours; offering more experienced gamers very little enjoyment as a consequence.
Because it isn't padded out? Because it's a great, quality game for its length? Sure, the difficulty is easy, but it's great from start to finish.
Nocturne can be appreciated only be a specific type of RPG fan: the hardcore, dungeon loving and grinding kind. Everyone else will be put off by how dull it is to play through. The same goes for DDS.
And that's true. But I enjoy it once you get into it... and so others.
The basic post-apocalyptic setting is interesting, certainly, but with the lead being silent and his comrades being monsters you recruit/create as you go along, there's nothing to hook people like me--people who are used to JRPGs that focus heavily on story and characterization.
Sure, the characters are instantly forgettable, but I still enjoyed it on the feat that it's like Pokemon. There's instantly a wide variety of demons you can recruit, what you can explore, etc.
As for Suikoden being "drivel" (I'm assuming you mean that the entire, inter-connected series lacks value?), you'll have to point me in the direction of something more worthwhile. Anyone that disregards Suikoden yet praises a FF game in the same message is ignorant at best or, at worst, a complete idiot.
I said when I first played it, it felt underwhelming... and I was in a predicament between other games. I simply chosen Fallout 1 and shelved Suikoden... I was simply throwing out my opinion of first impression, so I apologise if you didn't get that.
Look here:
http://www.suikosource.com/chars/list/?char_id=444
Every Suikoden game has 108 characters you can recruit. Each character has a back-story of some sort. Sometimes the backgrounds of the characters couldn't be fitted into the actual stories without slowing down the progression, so Konami put in a function that allows the pasts of the 108 stars to be 'investigated'. Other times, in the case of villains and such, the information had to be given outside the games themselves; in Japan only 'gaiden' releases and the like.
That actually perked my interest again. I'll certainly look into that. Like I said, I was initially put off and I had other games to occupy myself with.
The same cannot be said of the legendary Sephiroth and his sudden transformation from respected hero to a madman with no issues wiping a village off the map. As cool as he was back in the day, looking at him now, he's a shallow villain made great only by the mystery surrounding him.
And that's why I preferred Kefka as the ultimate villain of the series =P
...So, yeah: only an ignorant fool or an idiot would even suggest the Suikoden series as a whole is "drivel". One who says such a thing knows not what they're talking about. Period.
You made great numerous points on Suikoden, but like I said before, you were ignorant on so many forms as well, especially when you compared CT to FFVII.
CT made so many technical advances over FFVII to make an JRPG devoid of any standard cliches that holds the game back. I mean, it took another 10 years, something in which Chrono Trigger did. HECK, even Earthbound did that before CT.
And let's not forget about how Battles occurred in Chrono Trigger. A lack of transition screen, enemies that don't just sit there and acts like "Come to me to fight me, avoid me if you don't want to fight". There were some battles you cannot avoid and battles that were hidden well. You could be talking to a monster disguised as a human and he could turn into one and attacked you.
You could be going to a cat... and he meows, signalling monster to come out and attack you. You could even find a shiny thing and it turns out it was a trap... and monsters comes out.
I mean, anyone who put FFVII over Chrono Trigger, especially when it makes so much advances for what it does, is an idiot. But simply put, CT was so under-appreciated, for what it did, that we still got the ****** random battles 10 years later, when games like Star Ocean 3, Final Fantasy XII, Persona 3... had the gall to get rid of them.
PS: Chrono Cross is better than VII as well.