Hah-hah... as a longtime Nintendo fan,
I'll take this one.
they've turned into apple with the regular hardware revisions & loss of quality. The only difference is nintendo still has a shred of innovation
I know that the word I've highlighted in your quote is being used kind of as bait, serpantino, but I can't resist a reply. Nintendo have
always been the innovators in the home gaming market, as far as I'm concerned, inventing the things which rival firms then just copy. I'm thinking things like the ubiquitous D-pad from the Game & Watch days; shoulder-mounted extra buttons on the SNES controller; analogue control and then, later, vibration feedback with the N64... And that's just off the top of my head.
Nintendo have long been ahead of the curve and have evolved with the times. I think that's quite hard to dispute.
As for the drop in quality you claimed, is that related to the Switch? If so, I don't actually own a Switch, so I can't contribute to that debate, I'm afraid. I do, however, own the
Super Mario Bros. Game & Watch they released last year, and the manufacturing quality is excellent. The same goes for their NES and SNES Mini micro consoles from a few years back.
The units are no longer manufactured in Japan, of course, but... that just seems to be the way of the world now, I guess.
I don't think it's too cynical of me to suggest that the quality of
everything is in a gradual state of decline generally.
Plus ninty's ethics are dwindling rapidly... Amiibos unlocking advantages etc, more pushing of micro-transactions.
Hmmm... to link this back to a previous point of mine, I think that's more to do with just evolving with the times to stay relevant and survive. I certainly wasn't around at the time to witness it, but I imagine that there must've been people who grumbled when Nintendo first moved away from making
hanafuda playing cards and started dabbling in those newfangled electronic gaming things from which nothing good could possibly come.
As for sega, it's a shame they dropped out of the console market but as a publisher they're ridiculously successful now.
This one gave me pause when I read it. I wasn't aware of Sega having that kind of reputation today.
I know that Wikipedia articles are only written by mere mortals like you and I, but I took a look at the page on Sega as a company as a starting point. The introductory section ends with this sentiment:
Sega has been recognized for its time supporting its own video game consoles, its creativity, and its innovations. In more recent years, it has been criticized for its business decisions and the quality of its creative output.
en.m.wikipedia.org
That contrasts quite starkly with the equivalent part of the article on Nintendo. Leaving the hardware part out of the equation, it reads:
It has created numerous major franchises, including Mario, Donkey Kong, The Legend of Zelda, Pokémon, Kirby, Metroid, Fire Emblem, Animal Crossing, Splatoon, Star Fox, Xenoblade Chronicles, and Super Smash Bros. The character of Mario is internationally recognisable, and serves as the company's mascot.
en.m.wikipedia.org
It appears, to my eyes at least, that it's
Nintendo and not Sega who are the firm that could be described as being
ridiculously successful.
If you wanted to instead measure success in terms of outright profitability, the figures don't seem to support Sega either. Again, Sega are no longer hardware manufacturers, so it's not a like-for-like comparison, but those two Wikipedia articles give the latter's revenue as ¥247.7 billion at last count, versus Nintendo's at ¥1.759 trillion.
As I suggested before, though, perhaps it's not Nintendo's that I should be comparing Sega's figures with, but instead those of another software house. If so, who should I pit them against for a fairer comparison? Any suggestions?