IncendiaryLemon
Captain Karen
Tales of Graces f
After a grand total of 20 minutes, I'm not entirely sure I like this game. I just can't get to grips with the combat, it's really weird. For one, you don't seem to directly control the character, you just select a target and the guy seems to move towards the enemy, but if you are blocking you can kind of sidestep? It seems really weird, and I'm not so keen. That and I have no idea how to attack effectively. It tells me to move the stick in different directions, but despite doing that, I still don't seem to be racking up combos. I feel like I'm just sitting there waggling the stick and pressing X, it feels like there's no strategy to to it. All that and I don't like how they chuck every system and the kitchen sink at you in the very first area, and it all kind of washed over me, and it left me feeling rather confused by the whole thing, and I haven't even left the starting area. Exactly the same thing put me off playing the SAO game too. It's a large reason why I dislike real time JRPGs, they seem so complex. When I'm playing Pokemon or Persona, I just pick a move and it works, I don't have to keep track of twenty things whilst waggling a stick about and still losing. I'm not ready to write it off just yet, but it's not giving me a brilliant first impression, honestly.
After a grand total of 20 minutes, I'm not entirely sure I like this game. I just can't get to grips with the combat, it's really weird. For one, you don't seem to directly control the character, you just select a target and the guy seems to move towards the enemy, but if you are blocking you can kind of sidestep? It seems really weird, and I'm not so keen. That and I have no idea how to attack effectively. It tells me to move the stick in different directions, but despite doing that, I still don't seem to be racking up combos. I feel like I'm just sitting there waggling the stick and pressing X, it feels like there's no strategy to to it. All that and I don't like how they chuck every system and the kitchen sink at you in the very first area, and it all kind of washed over me, and it left me feeling rather confused by the whole thing, and I haven't even left the starting area. Exactly the same thing put me off playing the SAO game too. It's a large reason why I dislike real time JRPGs, they seem so complex. When I'm playing Pokemon or Persona, I just pick a move and it works, I don't have to keep track of twenty things whilst waggling a stick about and still losing. I'm not ready to write it off just yet, but it's not giving me a brilliant first impression, honestly.