I think if that was their intention they would have said by now. Perhaps they'll find doing a port easy enough through their work with Vanilla XIII.unellmay said:I hope versus comes out for 360
unellmay said:I hope versus comes out for 360
The lack of any 'Final Fantasy Characteristics' has come to be a characteristic of the Final Fantasy series in itself (random battles and turned based died with 10 anyway). "Final Fantasy" was always poorly defined: I think of it like the 'Silly Symphonies' title given to Walt Disney musical shorts in the thirties. Just as SS had no internal continuity, with the exception that you always know a Silly Symphony will have music in it, FF's vague mission statement was always nothing more than 'Fantasy Role Playing Game'...Derfel said:I'm sort of disappointed. No random battles and not proper turn based. What is FF about it then?
Well, they're both set in the same world, so long as you count Tactics' gritty Ivalice as the same place as the deeply fruity Ivalice of Tactics Advance. As for the battle systems, FF12 is just Vagrant Story with Automatic attacks, Friendly AI, and an extra layer of 'deeply tedious' frosting.CitizenGeek said:Vagrant Story and FFXII have such distinctly different battle systems and themes, so I don't really get how they could be so closely related as to be almost-sequels :s
kupocake said:Well, they're both set in the same world, so long as you count Tactics' gritty Ivalice as the same place as the deeply fruity Ivalice of Tactics Advance. As for the battle systems, FF12 is just Vagrant Story with Automatic attacks, Friendly AI, and an extra layer of 'deeply tedious' frosting.
No random battles and not proper turn based. What is FF about it then?
Automating and Expanding something doesn't change a battle system in the slightest. Regardless, it has more in common with Vagrant Story than any Final Fantasy game before it, and that's the point I'm making, rather than outright saying they relabelled the game. The fact of the setting (which I can't even fathom why you deny because 'you don't see it'. You're literally saying a setting isn't shared unless you see a map of it... what the...?) just makes the comparison more appealing.CitizenGeek said:FFXII's battle system is entirely different to VS's, you basically outlined why in your own post on it
What post did you read where I said the exact opposite of what I actually said?CitizenGeek said:And what Vagrant Story did you play if you think VS's is really more tedious than FFXII's?
I'd say the most essential are the Chocobos. You'd usually put 'airships' amongst that list, but like Moogles they're only 'kind of' in some games (VIII springs to mind). They're only as much a part of Final Fantasy branding as the Runic MT Condensed font used in the logos, or the white covers that Japan / Europe get for instalments in the series.Chrono Mizaki said:Final Fantasy is about moogles, summons, chocobos, Cactur (sp?) and Tonberries. Basically, Final Fantasy needs all those reference boxes checked to be a Final Fantasy *shrugs*
kupocake said:Automating and Expanding something doesn't change a battle system in the slightest. Regardless, it has more in common with Vagrant Story than any Final Fantasy game before it, and that's the point I'm making, rather than outright saying they relabelled the game.
The fact of the setting (which I can't even fathom why you deny because 'you don't see it'. You're literally saying a setting isn't shared unless you see a map of it... what the...?) just makes the comparison more appealing.
What post did you read where I said the exact opposite of what I actually said?
You do seem strangely uptight about this.
I don't have you down as a fanboy, even despite your repeated attempts to claim that my less than blanket appreciation of this franchise is just some 'too cool for school' attempt to rip apart something that others love, but I have to wonder...
They're only as much a part of Final Fantasy branding as the Runic MT Condensed font used in the logos, or the white covers that Japan / Europe get for instalments in the series.
This reminds me... are there three female characters in Final Fantasy XIII? Every game in the main series since #4 has had three IIRC (err.. inclusive of FFXI. No girls. On the internet). It was most ludicrous in #6 when there were, what... 14 characters?*CitizenGeek said:I think the FF games all have similar themes and similar high production values, etc. I think that if I was to play FFXIII without having been told the title or the developer and without knowing anything about the game prior, I'm pretty sure I'd just know it was an FF game. I think the games are much more similar than some would have you think.
I think then that's just a problem with interpretation you have. It's mostly just stinging exaggeration. It's not 'an act', it's a stylistic choice in writingCitizenGeek said:Just personally disliking the videogames is perfectly acceptable but the kind of passionate distaste I see for them coming from you, sometimes, and especially from Chrono Mizaki and Lupus does seem rather like an act a lot of the time.
Chrono Mizaki said:I've bashed [...] XII