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Haruhi is referential when it does it, she even calls Mikuru moe. And, also, unless I'm reading it wrong - that isn't what moe is, at all.
 
I know it was referential, hence all the yuri tropes in that scene.
Everything "Kyon" thinks about Mikuru in Melancholy taken together make a good definition of moe. It's principly the, wouldn't it be fun to see her dressed up like XX, that's the moe response tho'.

Lots of people don't use it at all correctly (people often get which characters are moe but not why). For instance I think Yui in K-on! is moe, in my case this is because I want to see her crushed by a 1000 ton anvil with ACME written on it, I'd probably also want to see the other charatcters reactions to this.
Wanting the character to be killed horribly still fulfils the wanting something to happen to the character condition.
 
Mikuru is moe to "Kyon" because he wants to see her in cosplay, and hopes she'll develop the confidence to stop Haruhi molesteing her.
"doormat" type characters are moe as you want them to actually develop some guts and fix their own damn problems.

It's about looking at future posibilities for the character (or droping them out of context e.g. crosovers, cosplay figures)
 
@Reaper: Mikuru was forced into the club by haruhi because she was to be the "moe character", so she isn't "moe to kyon". Asides from that, i think you have the meaning for moe completely wrong. Heck, i don't think there is even a proper definition for the word. The characters from Kanon/Clannad and such are moe, but none of them match what you just described.

Anywho, been watching a bit here and there the past few days.

Mobile Suit Zeta Gundam Now watched up to and including episode 16. Slowly making my way through it, but it is still enjoyable none the less. Kamille, as i've said before, is an interesting lead. Battles feel completely different to what you get now in gundam. I like how, even though the gundam mk.II is probably more advanced than most, it isn't exactly overpowered, and makes the battles far more interesting, whereas you could probably see in newer ones them being overpowered for most of the first half of the series. Looking forward to continuing, and hopefully will hit the half way mark by sunday.

Fairy Tail now up to 13. Its enjoyable still for sure. Glad to see that the canned animations are starting to become far less common, makes for more entertaining battles. Nitpicking a little though, but why have they changed some of the colourings for clothes people like lucy wear =/ black is better than pink after all.
 
Clannad
Nagisa -no self confidence
Kyou- no self confidence
Tomoyo- no self confidence
Kotomi- no self confidence
Fuko- astral projection

Kanon
Ayu- astral projection
Nayuki- no self confidence
Mai- no self confidence
Makoto- astral projection
Shiori- no confidence

Mikuru-no confidence; Haruhi wants to force her into cosplay.
She is moe to Kyon, his only reaction to her is that she is moe(he has no other opinion of her whatsoever).

All fit perfecty well.

Omamori Himari 12; meh, same as the rest of the series. Nothing much bad about it (if you don't mind fanservice) nothing much good either. The entire series is stereotypical and bland.
 
Reaper gI said:
Clannad
Nagisa -no self confidence
Kyou- no self confidence
Tomoyo- no self confidence
Kotomi- no self confidence
Fuko- astral projection

Kanon
Ayu- astral projection
Nayuki- no self confidence
Mai- no self confidence
Makoto- astral projection
Shiori- no confidence

Mikuru-no confidence; Haruhi wants to force her into cosplay.
She is moe to Kyon, his only reaction to her is that she is moe(he has no other opinion of her whatsoever).

How could you diss most of my favourite anime like that. :( Plus whats wrong with moe? Personally i approve. :3
 
Ok, I'll just state what moe is to me and we move along as I used the term to describe Shana.

To me moe is just cute female character, as for personality and other attributes, I use other terms. For instance, Shana is both Moe and Tsundere to me.

I see moe more linked to the character art as I see charactes like Rei (Eva) and Konata (Lucky Star) as moe, even though they are completely different.

Then again, I did a little search and found out that there is no official explanation of what is moe.
 
:lol:
I did the same thing. (look into an official explaination)
Turns out there are many people with many opinions on what Moe is, but non are correct or incorrect. Like Chaos, I base Moe on Character design more than anything else.
 
Since Gundam ZETA has only a month left on ANN's site before it expires I've decided to watch three episodes a day, at that rate I'll be finished within at least thirteen days. I watched 16-18 last night, and the quality and chemistry between the cast just increased so much, I'm sort of glad I didn't drop it.

Also started DRRRRR, fun show, but a little bit too eccentric for me, gonna watch 3 episodes a night too.

Considering doing the same for Ippo, never dropping that.
 
Wanting anything whatsoever to happen to a given character falls under the definition, guro dojinshi exists for a reason. My K-on!/Loony Tunes crossover would be totaly valid as a moe response.
Read those 10 pages (it was actually a reasoned debate), and ANN isn't American it's Canadian.
 
lol, as if Canada serves as anything other than a recourse for things that you can't actually run as easily/cheaply in America.

I'll simplify what I was struggling to post before: actually read that paper you linked to. Unless you take a couple of sentences out of context, it does nothing to suggest that wishing violent death on characters is a result of the "moe" affect. Also, it emphasizes that there is still no concensus on what "moe" really is, and little wonder with it being such a young field of study.
 
The best definition the paper comes up with is moe is the quality of a chara that makes you buy chara goods (or write dojin) of them. The fact I can have Yui chrushed to death by an anvil is irrelevant to the fact I actually bothered to visualise the situation.
 
That's what I mean by taking it out of context, and also when I said the paper is not particularly abstract: he also says that moe is a response to "virtual potential", which you could take for your argument to mean "the potential to die violently". But what the paper actually does is goes deeper than that, and provides examples and testimony as to what consitutes the "moe" affect derived from this "virtual potential" - and none of that is even remotely in the same sphere as wishing violent death on the characters.

I can actually see the potential for violent death to come under the "moe" banner, but only in the mind of a psychopath who considers this an act of "pure love" (note: not saying you are a psychopath, just emphasizing how wrong I think your interpretation of the scope of "moe" is).
 
I personaly tend to use it in relation to chara I want to see further develop in the context of the story. So lack of character developent would act partialy as a moe point.
Decontextualising a chara also does that, droping them into a foreign situation gives a far greater list of how they could potentialy react, and cosequentialy develop.

I want to see how the other K-on! chara react to Yui's being flattened, and see what that would do to their characters.
 
Lack of character development definitely plays into it, allowing you more of a "blank canvas" with which to define the character as you wish. But wanting to see them develop more "in the context of the story" is actually outside the bounds of the definition provided in that paper. "Moe" characters very specifically exist *outside* a defined or "realistic" story:

Moe characters exist without context or depth, or as disengaged images that can be re-articulated endlessly without consequence or consistent generation of 'meaning.'

Also, and this is the key point I think you're missing, there is a great difference between "moe is *a* reaction to virtual possibilities" and "moe is *any* reaction to *any* virtual possibilities", and this is clearly indicated in that paper.

Your example is more like how a scientist would approach the situation, "moe" is far less clinical, far more emotional.
 
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