Playing "I am alive" I feel like I've wasted £12
the demo started off well which made me invest in the full game, but the demo doesn't cover the more arduous moments of the game like the elongated climbing sequences or navigating through the poisen dust segments. Sadly in both instances you have a stamina bar that depletes and if it gets too low it decreases in size....until you use an item like say an inhaler. Climbing you get to use pitots you find lying around so when you're on the verge of using the last of your stamina you can plant one and just hang for while before moving on, like most things those these are limited.
But theres moments that make no sense, one 'climbing surface' was sloped diagnally at a roughly 75º angle so it shouldn't have been taking any real effort to climb if the character stays still.
Also you get chapters with checkpoints, but you only have so many retries before being forced back to the beginning of a chapter.
I've gotten as far as I can be bothered with the game which probably isn't very and I'm not going back to it unless they release a patch to make things easier, these outdated gameplay mechanics would have sufficed in 1997 but not with modern games.
P.S@ the combat is actually decent-ish, you can hold up guys at gunpoint and try to trick your way out of a situation, often you have 1 or no bullets, in the 1 bullet instances it's normally to kill the one armed guy in a group of enemies, you can also suprise knife some enemies as they walk toward you, at times I did feel a bit like Denzel Washinton in 'The book of Eli' but then Eli never had to scale horrible surfaces with dodgy often unresponsive controls
the demo started off well which made me invest in the full game, but the demo doesn't cover the more arduous moments of the game like the elongated climbing sequences or navigating through the poisen dust segments. Sadly in both instances you have a stamina bar that depletes and if it gets too low it decreases in size....until you use an item like say an inhaler. Climbing you get to use pitots you find lying around so when you're on the verge of using the last of your stamina you can plant one and just hang for while before moving on, like most things those these are limited.
But theres moments that make no sense, one 'climbing surface' was sloped diagnally at a roughly 75º angle so it shouldn't have been taking any real effort to climb if the character stays still.
Also you get chapters with checkpoints, but you only have so many retries before being forced back to the beginning of a chapter.
I've gotten as far as I can be bothered with the game which probably isn't very and I'm not going back to it unless they release a patch to make things easier, these outdated gameplay mechanics would have sufficed in 1997 but not with modern games.
P.S@ the combat is actually decent-ish, you can hold up guys at gunpoint and try to trick your way out of a situation, often you have 1 or no bullets, in the 1 bullet instances it's normally to kill the one armed guy in a group of enemies, you can also suprise knife some enemies as they walk toward you, at times I did feel a bit like Denzel Washinton in 'The book of Eli' but then Eli never had to scale horrible surfaces with dodgy often unresponsive controls