The demo was awesome. I went from "will probably skip this" to "I want to buy it"There's a demo for Pragmata, if anyone is on the fence about this game's unusual mix of real-time puzzling during combat. I'm impressed by what I've seen so far. It channels the era of wild experimentation at Capcom that gave us the likes of PN03 and Killer7.
There's a demo for Pragmata, if anyone is on the fence about this game's unusual mix of real-time puzzling during combat. I'm impressed by what I've seen so far. It channels the era of wild experimentation at Capcom that gave us the likes of PN03 and Killer7.
It does take a while to get into the game's unique rhythm. I think what made it click for me was when I realised that stopping midway through a hack doesn't reset its progress, so you can dodge or reposition without having to redo the whole puzzle. I don't think the demo explained that.I had to play a few times to beat the boss because I suck at games like this but that didn't matter.
It does take a while to get into the game's unique rhythm. I think what made it click for me was when I realised that stopping midway through a hack doesn't reset its progress, so you can dodge or reposition without having to redo the whole puzzle. I don't think the demo explained that.