Being confined to a tablet on constantly dropping one-bar wifi in a literal cabin in the woods will not stop me from participating in this simulwatch. Hard work and guts! But also no screencaps, sadly.
Gunbuster is clearly an absolute labour of love from the very start. The animation is beautiful, and a shining example of what, for me at least, is the golden age of anime. I'm not sure animation will ever look better than a late '80s OVA. See the best character designs. Observe the greatest colour palettes. Witness the very birth of Gainaxing [gif goes here]. It's all just so damn good.
The story, yes, is a combination of things that went before. It is intentionally ridiculous. But it's also wonderfully original in that the future of
Gunbuster seems oddly more believable and relatable than a lot of sci-fi stories. Besides the giant robots and the space planes, things are not so different. Perhaps that's partly down to the recognisable brand names and technology that still exists alongside the futuristic elements, but it's also down to the characters and their experiences that will always be relevant - Noriko is an idealistic youngster but plagued with self-doubt and preyed upon by the cynical and arrogant. Coach is a hard-ass, but because he knows potential when he sees it (and doesn't want to see it wasted) and he's wise enough to understand that attitude can be more important than pure skill. Amano... can wait for another episode. But these are the kinds of people who exist throughout time and across genres and while you might be able to date
Gunbuster's visuals, its story is timeless. Characters are important in that respect and I think Gainax and Anno always understood this, which is the main reason Eva is remembered and revered the way it is.
The very idea that Noriko could pilot her machine better with the monitor turned off is ludicrous, and all pretty dumb, silly fun, really.
I think it's pretty pertinent to note that Gainax were a studio of total geeks making and homaging what they loved (even the subtitle of the show,
Top wo Nerae, is a reference to popular tennis anime
Ace wo Nerae and goes some way to explaining the sports/mecha genre mash-up). I think
@NoSurprises is correct that particular sequence is a pretty blatant
Star Wars reference to Luke turning off his targeting computer and trusting in the Force. It is somewhat depressing that this kind of loving, knowing homage and genre parody (see also:
Slayers) seems to have died a death and been replaced largely by straight-up shameless imitation and trope regurgitation (see: just about every isekai ever).
my favourite was the design of this shuttle:
Likewise, I'm 90% sure that space plane is modelled on the Fireflash from
Thunderbirds. Which you'll have to look up, because for whatever reason my tablet won't allow me to copy from the address bar (I miss my desktop PC already).
What do you reckon? Patlabor dates from spring 1988, and Gunbuster from autumn of the same year.
Aaand I think perhaps a cool, shades wearing mecha mentor in the form of
Four Vaginas Quattro Bajeena from
Zeta Gundam might have been a more likely influence (and while I really can't say so with any certainty, I feel like
Dominion was the greater influence on
Patlabor, and it's perhaps not surprising Oshii eventually adapted Shirow's
Ghost in the Shell).