Gacha said:
kupoartist said:
That looks cool, any idea why they cut it out?
"It was amazingly cool to watch if fight other characters, but it was zero fun to play against in first-person [...] You'd just see this non-descript blob doing something vague, then you'd be dead."
The quote comes from a book called 'Raising the Bar' which came out at the game's initial release but is now out of print (going for a ridiculous £130 on amazon-uk at the moment). About half of it explains the stuff they got into the game, and the other half is the stuff they discarded either because it actually sucked, or because they really needed to concentrate on something else. It has a small section on the original Half-Life too, with some great anecdotes about the first days when the developer was a lot smaller.
It's doubly interesting because it gives you glimpses at one or two things that though dead in the water for the original game, ended up in some form in the later chapters. Like the horrible Stalker enemies, or the
Borealis, a giant ship that was supposed to be a level back in 2003, and suddenly reappeared in Episode 2 (though apparently changed to make it relevant to the latest plot developments). Even some of the philosophies behind stuff make it through in game development: like there's this concept for a guy called 'Mr Friendly' in Half-Life that basically rapes the player with its tail because 'most players are teenage guys and that kind of thing really scares them shitless'. Then in Episode Two, this suspiciously penis-like tentacle comes towards you at one point when you can't move. Same idea, just a decade down the line
I'm generally a sucker for this kind of stuff, but it's important to remember that usually, there are very good reasons for leaving stuff out, especially at developers that take their time over getting games out, and really refine the experience. Everyone would always like more, but the 'more' is nearly always not up to scratch.
Though if you could give me a
Halo not rushed for the X-Box's launch day, a
Homeworld 2 not scaled back enormously to please its publisher or a
Deus Ex Invisible War that isn't... utter crap... I wouldn't complain.