http://kotaku.com/gaming/top/clips-first-look-at-valves-portal-188140.php
Watch the video. There's no possible way to describe this, not even with still pictures, this is one of those things you have to see in motion to understand. And even then I didn't understand how they did some of the stuff there. :lol:
Looks frigging incredible. Valve can largely be credited with making physics a part of the FPS, but this is completely out there.
The spatial and temporal thinking it must require is something we've never seen in an FPS before.
It's amazing how they took such a simple concept as creating your own portals and implemented it with such creativity there. If you gave that concept to some other developement studio it would just end up being a gimick. Here it looks like they've got ideas for molding an entire gameworld out of this concept already.
I can't wait for them to incorporate this into a game. Personally, I wouldn't mind Valve having a major franchise other than HL. :wink:
Admittedly the footage looks as if it's more demonstration / proof of concept, the potential it showcases is mindblowingly cool.
This is the demonstration of Portal from Valve's presentation at the EA Summer Media Event. It was as much overshadowed by the announcement of Team Fortress 2 as it was unfairly overshadowed by it. Yes, this is very much inspired by Prey's cool-ass portal system, but Human Head Studios certainly didn't explore the mind-bending infinite dimensional paradoxes of portals like this.
Watch the video. There's no possible way to describe this, not even with still pictures, this is one of those things you have to see in motion to understand. And even then I didn't understand how they did some of the stuff there. :lol:
Looks frigging incredible. Valve can largely be credited with making physics a part of the FPS, but this is completely out there.
The spatial and temporal thinking it must require is something we've never seen in an FPS before.
It's amazing how they took such a simple concept as creating your own portals and implemented it with such creativity there. If you gave that concept to some other developement studio it would just end up being a gimick. Here it looks like they've got ideas for molding an entire gameworld out of this concept already.
I can't wait for them to incorporate this into a game. Personally, I wouldn't mind Valve having a major franchise other than HL. :wink:
Admittedly the footage looks as if it's more demonstration / proof of concept, the potential it showcases is mindblowingly cool.