Highly Rated Games which you simply didn't enjoy?

@reaper: that doesn't change my point at hand. I only covered the combat system, not the rest of it. "Action taken" is too broad an area, specially in an RPG where conversation decisions or path choices can be considered actions.

Sure stats come into play regardless, but i never really denied that, but yeah, that doesn't mean those stats only affect combat, which was the section i covered.

On topic: I realise i haven't exactly come up with any game series yet, but i was thinking on it for a while. Main ones that come to mind are the likes of:

Call of Duty(after 2) - they just went downhill. No good one after it.
GTA SA and 4 - i liked Vice City, i won't deny that, but san andreas? 4? sorry, it became tedious and too long for my liking
Dragon Age 2 - i want to like this, i really really do. But the rehashed environments, the constant A bashing in combat, character quality is down, it all adds up. This was rushed, and badly so.
Silent Hill - ok, granted i'm yet to play this so it shouldn't really be here. But despite all the great things i hear about the horror quality and so on, i just can't bring myself to play it. Maybe i will eventually

@Lupus: Last i checked, P1 was never that big a title to some, but P2 was fairly huge in comparison. Specially when only one of the two P2 games where released in english. People still want Innocent Sin in english officially.(Hopefully the PSP version, Tsumi, will do just that)
 
Agreeing on the GTA IV, though the multiplayer is fun when playing with mates. Especially if you get the cheat system and then you can just spawn anything and fly around on bikes.
 
Im not a fan of Final Fantasy Games on nintendo consoles. Every one I have given a go because I have thought it should be good has resulted in me switching it off because of the near endless levelling and random battles.
 
The Legend of Zelda: Ocarina of Time.

Like many I got caught up in the hype for it (and because I thought so highly of Link to the Past)...

But I found this to be a boring mess. Walking across Hyrule field for the first time was dull (purty sunset, though), so doing it for the one hundredth time was maddening.

That and a dodgy camera, blurry visuals that effected the actual gameplay, and dull dungeons that held no clever design elements.

There were 3D adventure games before this that did things so much better. Why it always gets so much praise baffles me.

Majora's Mask was a huge improvement, thankfully.
 
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