Spark_Heal
Student Council President
The trick with AI isn’t that we are waiting for it to get so good that it’s indistinguishable from real human art. That can’t happen and everyone implicitly understands that. It’s the reason a very common sales pitch for this technology is trying to convince you it’s successful is inevitable and that you have to get used to it sooner or later. Instead of providing a clear marketable benefit to people. My own employer can’t make a decent pitch of using Microsoft Co-Pilot. A degree of automation makes sense for analysing data and there are places where a predictive algorithm could be helpful. But it’s not flashy or worth considering the future of all tech. You can’t ask Excel to write you a romance.
What we are all waiting for is to see a huge-scale company in the creative space that is stupid or desperate enough to commit to it heavily. Not that the script is actually good but they are ready to force through deliberately low quality products to the market. We’ve seen this in the video game space with Kazuma Kaneko who has one of the most distinctive art styles and storied careers in the entire Japanese gaming industry. He quit his job at Atlus after 30 years to make a mobile game where all the characters were designed by an AI model smashing Kaneko’s pre-drawn sketches together to make a finished product. Not only does the end result look poor, Kaneko has confirmed that this was more expensive and time-consuming than it would have been for him to just draw 100 characters. We are waiting for a high profile product that takes this exact same approach and fails on a colossal scale. Be it a Dragon Ball movie or a Chainsaw-Man sequel or the next Trigger anime.
The fact it’s not happened yet shows all of them know it be a mistake. But someone is going to have to be the fool who destroys their entire company by cosplaying a pioneer.
What we are all waiting for is to see a huge-scale company in the creative space that is stupid or desperate enough to commit to it heavily. Not that the script is actually good but they are ready to force through deliberately low quality products to the market. We’ve seen this in the video game space with Kazuma Kaneko who has one of the most distinctive art styles and storied careers in the entire Japanese gaming industry. He quit his job at Atlus after 30 years to make a mobile game where all the characters were designed by an AI model smashing Kaneko’s pre-drawn sketches together to make a finished product. Not only does the end result look poor, Kaneko has confirmed that this was more expensive and time-consuming than it would have been for him to just draw 100 characters. We are waiting for a high profile product that takes this exact same approach and fails on a colossal scale. Be it a Dragon Ball movie or a Chainsaw-Man sequel or the next Trigger anime.
The fact it’s not happened yet shows all of them know it be a mistake. But someone is going to have to be the fool who destroys their entire company by cosplaying a pioneer.