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Creative Arena
Remastering old anime
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<blockquote data-quote="deama" data-source="post: 601004" data-attributes="member: 11797"><p>Did you look at some of the examples I had? I have an OLED myself and hate the motion smoothing it has, but the AI algorithm I use works pretty well.</p><p></p><p></p><p>I made the first 3 eps free as the later ones require the LBC currency which you can get by signing up and using the website daily.</p><p>If they don't load then might be internet issues, either on your end or the website's as unfortunately I made a mistake when rendering these.</p><p>I basically originally rendered them in x265, but the website doesn't support those, so I had to re-render them in x264 which increased the size too much, I'll fix it in the next series I'll be doing.</p><p>The reason I can't just render the sources to x264 is cause I don't have the raws anymore as each episode's raws are like 100GB and I only got 2TB storage, 500GB of that is used for general storage.</p><p></p><p>Try the one punch man janos fight, that one is just an example and it's small too in comparison to the others, should load.</p><p>You can also just download them and watch them later, the button is next to the share button.</p><p></p><p></p><p>Originally the reason they stuck with lower fps for movies and content was due to cost, I believe there was one guy arguing that it would have been much better if they went with 48fps as the standard, but they didn't listen to him cause they wanted to save cost and the audience didn't seem to (sadly) mind it much.</p><p></p><p>There's about two main reasons why higher fps content looks bad on live action if you film it with a high fps camera. One of them is due to the directors/editors/cameramen just not used to actually filming in high fps, e.g. the lighting will look sometimes completely different at higher fps because of how the shutter speed works on cameras, among many other things. The other reason being motion and CGI. You see, lower fps helps hide the "smoothness" of CGI because in reality, nothing except maybe robots move that smooth, and so it makes it very unrealistic, but at lower fps it judders more and thereby tricks the brain into making it more real, at the cost of more processing power from the brain. Humans and all things don't move smoothly, if you look closely sometimes there are these imperfections in our movements, or shaking, or just randomness, this isn't emulated in CGI, so when they put CGI next to live action it just looks very, very weird.</p><p></p><p>As an example, if you can get a hold of the gemini man's 60fps release, I find the general scenes to look pretty good, sure the lighting seems off, but ignore that for now. When it comes to the action, if you look real close, you'll actually be able to see that they used some sort of CGI in the fights, like, they CGI'd the actors, due to this the fights end up looking way too unnaturally smooth because they're using CGI for the fights lol. You could probably not tell that they were using CGI if it was 24fps because of not just it not being as smooth, but also because your brain gets less information, meaning it'll just be harder to recognize it unless you pay extra, extra attention.</p></blockquote><p></p>
[QUOTE="deama, post: 601004, member: 11797"] Did you look at some of the examples I had? I have an OLED myself and hate the motion smoothing it has, but the AI algorithm I use works pretty well. I made the first 3 eps free as the later ones require the LBC currency which you can get by signing up and using the website daily. If they don't load then might be internet issues, either on your end or the website's as unfortunately I made a mistake when rendering these. I basically originally rendered them in x265, but the website doesn't support those, so I had to re-render them in x264 which increased the size too much, I'll fix it in the next series I'll be doing. The reason I can't just render the sources to x264 is cause I don't have the raws anymore as each episode's raws are like 100GB and I only got 2TB storage, 500GB of that is used for general storage. Try the one punch man janos fight, that one is just an example and it's small too in comparison to the others, should load. You can also just download them and watch them later, the button is next to the share button. Originally the reason they stuck with lower fps for movies and content was due to cost, I believe there was one guy arguing that it would have been much better if they went with 48fps as the standard, but they didn't listen to him cause they wanted to save cost and the audience didn't seem to (sadly) mind it much. There's about two main reasons why higher fps content looks bad on live action if you film it with a high fps camera. One of them is due to the directors/editors/cameramen just not used to actually filming in high fps, e.g. the lighting will look sometimes completely different at higher fps because of how the shutter speed works on cameras, among many other things. The other reason being motion and CGI. You see, lower fps helps hide the "smoothness" of CGI because in reality, nothing except maybe robots move that smooth, and so it makes it very unrealistic, but at lower fps it judders more and thereby tricks the brain into making it more real, at the cost of more processing power from the brain. Humans and all things don't move smoothly, if you look closely sometimes there are these imperfections in our movements, or shaking, or just randomness, this isn't emulated in CGI, so when they put CGI next to live action it just looks very, very weird. As an example, if you can get a hold of the gemini man's 60fps release, I find the general scenes to look pretty good, sure the lighting seems off, but ignore that for now. When it comes to the action, if you look real close, you'll actually be able to see that they used some sort of CGI in the fights, like, they CGI'd the actors, due to this the fights end up looking way too unnaturally smooth because they're using CGI for the fights lol. You could probably not tell that they were using CGI if it was 24fps because of not just it not being as smooth, but also because your brain gets less information, meaning it'll just be harder to recognize it unless you pay extra, extra attention. [/QUOTE]
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