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Usually these are somewhat ubiquitous, in HSR the jades can buy tickets, so you can summon on the gacha banners with tickets, or if you run out, the jades that would buy the tickets get auto-swapped at the normal rate of the store automatically.


These types of games don't usually offer you the chance to straight up buy characters though without the tickets/pulls, so interesting that it sounds like they do to some degree?




I think these games often have whales who spend a lot of money, these whales will consume all of the standard offers and deals, and eventually be forced to buy the gems at full price from the store if they want to carry on using them up. That is my understanding of the standard gem purchase costs. They aren't really for light spenders to consider.




This is actually a sort of negative of some kind in my view, because you're above the cap your timed regen probably stops, which means you aren't gaining AP for being idle. Other games do this as well and you let you use items or quest rewards to temporarily exceed the caps, but they usually pause the regen mechanic as a result.


I think it may be best to stop adding more AP via items for now if you can avoid, once you get your total below your cap you can use the items to temp boost AP when you need it, think of it like bottled time.




Have to let us know how you find it!


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