Many RPGs stick to the same battle system, while only adding a couple of minor extras so people don't come out and say it's a complete duplicate of another RPG. However sometimes a game comes along which tries to add something new, but still slightly familiar, some are turn-based while others are more action oriented. The challenge in my topic is simple, I want you guys to come up with your own battle system and describe to us what it would be like, and how it would work. You don't have to get into extreme detail if you don't want to, it's all down to how enthusiastic you are about the topic.
Points to possibly work on:
So go on, describe what you'd create and impress us with something new.
Points to possibly work on:
- Will you have random encounters?
- Would you go for a turn-based or action oriented system?
- What small extras could you add to further enhance it?
- Will you incorporate magic, and if so how will it be used / set up?
- Will your characters have special attacks during battle, like Limit Break or Trance?
So go on, describe what you'd create and impress us with something new.