That's why I prefer sonic 2. That and, even with muscle memory, there's bits in some levels that can grind me to a complete halt for a minute or so just trying to get whatever obstacle to do what I want, how I want.Funnily enough, while that's definitely the case with the first couple of games, the ten minute limit can become a very real problem in Sonic 3. Mainly, I think it's because you have to find the hidden giant ring(s) to enter the special stage, I was taking it much more slowly to look for secret rooms by that point, but the levels are also much larger, and getting lost or doubled back on yourself can be a real problem. The penultimate level of &K is also quite long, requiring you to fight a boss with multiple stages after you've already spent potentially a good six of your ten minutes just getting there...
I grew up as a Sega kid at just the right time to soak up the anti nintendo propaganda. As I've gotten older I have lurked both sides of the line but still have little love for their key franchises.
Mario has never sat well with me due to how slippery it feels. I also found mario 64 clunky & never understood it's high praise (the one I enjoyed was sunshine).
Zelda is enjoyable sometimes but they mostly seem to follow the exact same template with a gimmick thrown in (there are a couple of games that are an exception) and I prefer a stronger story.
Metroid.... I have never been a big fan of repeatedly backtracking through areas looking for that 1 new block I can now destroy etc.
Pokemon.... Yeah I was part of the first wave of that craze & utterly soaked it up
That said I love the rpgs & I was a huge fan of the gba, to the extent I took the time to extensively mod my old gba sp (shame the sound chip was so awful).
Did sega brainwash me? Maybe